ear Tibians,
first of all, we would like to thank you once more for your participation in the survey, your ongoing discussions in the forum and your detailed analyses.
Our general aim is to provide biweekly patches. Next week is an exception, as we additionally plan to introduce some adjustments to the map layout of the Ferumbras' Ascendant hunting grounds.
For this week and today's patch, we have made the following changes to those hunting grounds:
General adjustments
Relocation of teleporter entrance points
We have received a lot of feedback that players get killed while being trapped on teleport entrances. We therefore shifted the entrance points from the hub right next to the teleports to give players the opportunity to leave the hunting grounds when being trapped.
Increased experience gain from the Ruthless Seven minions and Ferumbras
In line with our last major updates, we increased the experience gain from bosses to reward the effort you put into these fights.
Increased respawn rate
Monster adjustments
We have received a lot of feedback regarding the Ferumbras' hunting grounds with efficiency of experience gain and the abundance of various debuffs being the most prominent topics. With the following changes we would like to address the feedback and improve your hunting experience.
Plaguesmith
This will mainly buff the Grounds of Plague and will also affect Roshamuul Prison, Pits of Inferno, Halls of Ascension and others.
Fury
This will mainly buff the Grounds of Fire and will also affect Oramond Mountain Hideout, Fury Hell, The Extension Site and others.
Hellflayer
This will affect most of the grounds.
Juggernaut
This will mainly affect the Grounds of Destruction.
Hellfire fighter
This will mainly buff the Grounds of Fire and will also affect Fury Hell, the Pits of Inferno and others.
Blightwalker
This will mainly buff the Grounds of Undeath.
Undead dragon
This will mainly buff the Grounds of Undeath.
Phantasm
This will mainly buff the Grounds of Deceit and will also affect the Demon Forge, Drefia Spirit Grounds and Pits of Inferno.
Nightmare
This will mainly buff the Grounds of Deceit and will also affect Oramond Mountain Hideout, Formorgar Mines, Pits of Inferno and others.
Hand of cursed fate
This will mainly buff the Grounds of Despair.
That wraps up our initial adjustment of the balancing project.
If you have any questions or feedback about hunting ground balancing and especially Ferumbras' Ascendant, just visit us in the thread for this news article.
Happy Hunting,
Shazaya and Ilyndor